From QR code to game, in ten seconds
There's a card on the table with a QR code. A guest scans it with their own phone and plays. No app to install, no account to create, no ads in between. Below is what happens in those ten seconds, and what's possible after that.
Scanning the QR code
Every table has its own code. The phone's camera is enough; nothing needs to be installed.
Children or adults
One question, two buttons. After that, the guest only sees games that match that choice.
Choosing a game
From the list enabled for that table. The business decides which games are included.
Alone, together, or against the venue
Someone plays on their own, along with the table, or joins the tournament currently running.
Why no app
Installing an app costs time, space, and trust, and most guests won't do it for a single evening. That's why TablePlay runs in the browser that's already installed. Anyone who leaves the table leaves nothing behind that needs to be cleaned up.
- No installation and no account
- Works on iPhone and Android
- Runs on the guest's mobile connection
- Nothing remains on the phone
What the business sets up
Which games are enabled, how many tables there are, and whether the order button is visible: the business arranges that in the customer portal. You download the QR cards as a PDF and print them yourself.
No one from TablePlay needs to come by. Signing up, setting up, and printing can be done in one afternoon.
What doesn't happen
There are no ads, from anyone. Guests are not tracked across other sites and their data is not resold. Anyone who doesn't leave an email address leaves no trace that can be linked back to them.
