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Whack-a-Mole

ActionKids

Rules

Aim: Whack as many moles as possible in sixty seconds, and leave the bombs alone.

How to play

  1. Moles pop up from the holes and duck back down on their own.
  2. Tap a mole before it disappears: that earns you 2 points.
  3. A mole that ducks away without being tapped costs 1 point.
  4. Never tap a bomb: that costs 5 points and one second off the clock.
  5. Three or more successful hits in a row give a multiplier.
  6. Missing next to a mole is not a problem: that costs nothing.

Difficulty: easy 9 holes, medium 15, hard 24. The larger the field, the faster the moles appear and the shorter they stay up.

End of the game: After sixty seconds of game time. Your end screen shows your points, the number of successful hits and the number of missed moles. The score can go below zero.

Who you play with

You can play this game in these ways. You choose which one at the table.

Play alone

By yourself on your own phone, against the computer or against your previous score.

With your own table

Everyone at your table joins in on their own phone, in the same round.

Against other tables

You take on the rest of the venue, with one leaderboard for all tables.