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QR games on the table: how does it work exactly?

June 12, 2026 5 min read Lucinda Checked on July 30, 2026

Games via a QR code sound like something that comes with a project: equipment, installation, explaining it to staff. In practice it's a card on the table and nothing more. This explanation walks through the whole chain, so you know exactly what you're saying yes to.

Step by step

  1. Every table gets its own QR code. It's unique per table, so the system knows which table someone is sitting at.
  2. A guest scans it with their own phone's camera. Nothing needs to be installed; it opens in the browser.
  3. They enter a nickname. No account, no email address, no password.
  4. They choose how they want to play: alone, together with their own table, or against another table in the venue.
  5. They pick a game and start. A round lasts two to five minutes.

That's it. There's no moment at which your staff needs to do anything.

What you need to arrange yourself

One-time: print or have the QR codes printed and place them on the tables. After that, you choose in the customer portal which games you want active. If you turn a game off, it disappears from all tables immediately.

There's no equipment, no installation, and no training. The only physical action is placing a card on the table.

What if the wifi is bad?

This is the question asked most often, and rightly so: many venues have a basement, a terrace, or a back room with poor coverage. Guests play on their own mobile connection, so your wifi isn't needed. The games are deliberately built to be lightweight, specifically for places where coverage isn't great.

Do guests then spend the whole evening on their phone?

That depends entirely on the length and the format. A round of two to five minutes fills the gap between ordering and serving and then stops. And two of the three play formats are specifically built so people aren't sitting apart: together on one phone, or a whole table against another table. That produces noise and laughter, not silence.

What happens with data

Guests don't have an account and only enter a nickname. No names, email addresses, or phone numbers of your guests are stored. What is stored and why is explained in the privacy statement.

The three play formats, and when you want which one

Playing alone

One guest, one phone. Suitable for the gap between ordering and serving, and for the guest who's sitting alone. Puzzles, memory games, and reaction tests fall under this.

Together on one phone

The whole table joins in, taking turns on the same device. This is the format that least applies to the objection about phones: there's one phone on the table and everyone watches along. Works well for families and groups.

Against another table

Two or more tables compete against each other, with a live-updating leaderboard. This is the format that creates noise in the venue, and one that businesses choose when they want atmosphere on a quiet evening.

You decide yourself which games are active, and therefore also which formats your guests get to see.

What you see from it

  • How many games have been played, per day, week, month and year.
  • Which games are played most and how long is spent playing each game.
  • How many different guests have taken part.
  • How many reviews and order requests resulted from it.

This way you'll know within two weeks whether it resonates with your guests, instead of having to guess.

The questions everyone asks before getting started

Do my tables need to look different?

No. The QR code can be on a table stand, on a sticker, or printed into a menu or coaster. You choose what it looks like yourself; you set the size and layout in the customer portal.

What if a guest scans the QR code of another table?

Then they'll play from that table. This is rarely a problem, and for table-versus-table it's actually the point. If you're worried about confusion, you can turn that game mode off.

Does it work on older phones?

Everything runs in the browser and nothing is installed, so the requirement is a phone with a modern browser. In practice that means almost any device from the past six years.

Can I see which table is playing what?

You can see the number of games, the games played, and the playing duration. You can't see who is playing: guests don't have an account and only enter a nickname.

What happens if the system goes down?

Then a guest sees a short maintenance message stating they can try again in a few minutes. Nothing happens to your table, your menu or your till, as those are separate from it.

What it costs

The price depends on the number of tables and can be cancelled monthly. The overview is on the pricing page; all games are listed on their own page.

Do guests need an app?

No. They scan the QR code on the table and play directly in their own phone's browser. Nothing gets installed.

Does it work if my wifi is bad?

Yes. Guests play on their own mobile connection, so your wifi isn't needed. The games are built to be lightweight, specifically for basements and terraces.

How long does a game take?

Two to five minutes. That's intentionally short: the gap between ordering and serving is the time that needs filling.

Does it create work for my staff?

No. There's nothing to set out, hand out or clean up. The QR code is on the table and the guest does the rest.

Can I turn games off?

Yes. In the customer portal you can turn individual games on or off, and it takes effect immediately on all tables.

Is data about my guests stored?

Guests don't have an account and only enter a nickname. Names, email addresses and phone numbers are not stored.

Want to try tabletop games yourself?

Give your guests a better experience from day one.