Entertaining guests while waiting: here's how to do it in your restaurant
Between taking the order and the moment the plate is on the table, most establishments have ten to twenty minutes. On a quiet Tuesday, nobody notices that. On a full Saturday night, or at a table with two impatient kids, that quarter of an hour determines how the rest of the evening feels.
The annoying thing is that as a business owner, you can do little about it. The kitchen doesn't work faster just because it's busy. What you do have control over is what a guest has to do during that time. And in practice, that makes more difference than the waiting time itself.
Why waiting feels longer than it is
Research on queues keeps arriving at the same conclusion: unoccupied time feels longer than occupied time. Someone waiting ten minutes with nothing to do consistently overestimates that time. Someone with something to do during those same ten minutes estimates it as shorter than it was.
For a restaurant, this means something practical. You don't need to shorten the wait time to make it feel shorter. You just need to fill it.
There's another factor at play. Waiting at the start of a visit weighs heavier than waiting in the middle. Someone who just sat down has no reason yet to think everything will be fine; someone who's already finished a starter waits with confidence. That's also exactly why an amuse-bouche or a piece of bread is so effective: it's not the food that helps, it's the signal that something is happening.
The three moments where it goes wrong
In practice, almost every complaint about waiting comes from one of these three:
- Between sitting down and taking the order. The shortest gap, but it weighs the heaviest, because this is where the guest forms their first judgment.
- Between ordering and the first dish. The longest gap and the only one where the guest truly has nothing to do.
- Between clearing the main course and the bill. Commercially the most valuable moment, and at the same time the quietest.
The second gap is what this article is about, but keep the third one in mind: that's where money is made or not. More on that in the article on revenue per table.
The first impression of a visit is more often in the first ten minutes than in the first plate.
Six ways that work in practice
1. Something on the table that immediately does something
A small bowl of olives, a piece of bread, an amuse-bouche from the house. Small, cheap, and it turns the moment of waiting into the start of the meal. It mainly works because it's a signal: someone is thinking of you.
2. A coloring page or puzzle booklet for kids
The classic, and for good reason. The downside is known by everyone who does it: crayons go missing, paper ends up on the floor afterward, and you have to keep restocking. Count on five to ten minutes of attention per child.
3. Table games via a QR code
The variant without materials lying around. Every table gets its own QR code; the guest scans it with their own phone and plays directly in the browser, no app needed. A round takes two to five minutes, exactly the length of the gap you want to fill. With TablePlay, guests can play alone, together on one phone, or take on another table in the venue. See all the games available.
4. Starting a conversation instead of asking a question
"Is everything to your liking?" always gets "yes, fine" as an answer. "Have you been here before?" or "is this a special occasion?" leads to a conversation, and a conversation makes the waiting shorter without costing anything.
5. Showing something
An open kitchen, a wood-fired oven, a display case with today's catch. Someone who has something to look at doesn't get bored. This is the most expensive solution of the six, but also the only one that works permanently.
6. Being honest about the wait time
"It'll take about twenty minutes today" does more than you'd think. Uncertainty about how long something will take weighs heavier than the duration itself. A guest who knows what to expect waits more calmly.
It differs per type of venue
Restaurant with a kitchen that runs on time
Here, the wait time is predictable: ten to twenty minutes, every evening again. This is the easiest situation to fill, because you know exactly how much time you need to bridge. Choose something that can be completed within that time, so it isn't interrupted halfway by the food.
Café where people stay seated for a long time
At a café, it's not about a gap between two dishes but about the evening itself. Here, something that can be repeated and has a competitive element works well. Table versus table or a regular quiz night fits better than a short puzzle.
Venue with many families
The wait time weighs heaviest here, because kids have a shorter attention span than the kitchen has speed. What matters here is variety: something that's still different after three times. Also see what parents really look for in a restaurant.
Hotel or holiday park
Guests here often stay for several evenings in a row, and that changes the requirement: what's fun on evening one still needs to work on evening three. Repetition is the pitfall. See the page for hotels.
What it gets you
Filling wait time isn't a goal in itself. It's about what happens afterward:
- Guests stay seated longer, and those who stay longer are more likely to order something else.
- The rating of the visit goes up without anything changing about the food.
- Staff gets some breathing room: less impatience at the table means fewer interruptions during the rush.
- Families are more likely to return to a venue where the kids had a good time.
How you know if it's working
The temptation is great to judge this by feel, and feel is unreliable here: a busy evening always feels good. Four figures do say something, provided you compare the same days of the week to each other.
- The average spend per table, broken down by day of the week.
- The share of tables that order something else after the main course.
- The average time a table stays occupied. Longer is good here, as long as you don't have a queue at the door.
- The number of reviews per week and what's mentioned in them.
Two weeks is enough to see something. If nothing moves, it's not your solution and it costs you nothing further to stop with it.
What you'd better not do
Two things keep coming back among venues that try it and then stop. The first is materials you have to maintain yourself: game boxes with missing pieces, broken crayons, cards that aren't complete anymore. The second is something that takes too long. A board game of forty minutes doesn't fit in a gap of fifteen.
Keep it under five minutes, and make sure you don't have to prepare anything for it yourself.
Where to start
Choose one thing and do it consistently, instead of three things halfway. If it doesn't work, you'll know within two weeks. If it does work, you'll notice it in the orders after the main course and in what guests write in their reviews.
If you want to see what table games cost for a venue of your size, check the pricing. For restaurants specifically, there's a separate page on how it plays out at a restaurant.
How long do guests wait on average for their food?
In most restaurants, there's ten to twenty minutes between ordering and serving, and on busy evenings that increases. That gap is exactly the time you can fill.
What can you give kids while waiting in a restaurant?
A coloring page works, but goes missing and needs restocking. Games via a QR code on the table work without materials: kids play on their parents' phone and a round takes two to five minutes.
Won't guests then be on their phone all evening?
That depends on the length. Short rounds of a few minutes fill the gap and stop as soon as the food arrives. Game formats where a whole table joins in or tables compete against each other actually create conversation.
Does it create extra work for staff?
With a QR code on the table, no: there's nothing to prepare or clean up. With physical materials, yes, and that's the main reason venues stop using them.
Want to try table games yourself?
Give your guests more experience from day one.
