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Practical tips pon guest experience, filling waiting time and more revenue per table, specially fi restaurants, cafés and terraces.
Waiting fi food nuh haffi boring. Practical ways fi keep guests and pickney occupied between ordering and serving, and wah dat can bring.
Boost revenue per table widout mekking di menu more expensive. Wah work, wah it can bring, and why di time after di main course a worth di most.
From coming up wid questions to counting points: how fi set up a pub quiz night weh mek guests come back, an wah it cost yuh inna work an revenue.
A kids' menu nuh nuff. Wah mek family choose yuh spot, wah mek dem come back, and wah it cost yuh inna space and work.
Experience nuh just inna the plate. The five moments when a guest form dem opinion, and wah yuh can do at each one.
From QR code pon the table to a guest playing, step by step. Wah you need, wah it cost yuh staff, and wah happen if the wifi bad.
From live music to games pon di table. Eleven forms a entertainment, wid fi each one wah it cost, wah work it need, an which kinda place it suit.
Still put on a good night wid tight staffing. Weh di pressure really deh, wah yuh can tek weh widout losing anyting, an wah yuh definitely shouldn't automate.
An extra order requires three things at once: the guest is still there, is in the mood, and can easily order. Why playing at the table brings those three together.
There's a big difference between doing nothing and being in the middle of something. Why a visible endpoint gives guests a reason to stay, and what those minutes are worth.
A satisfied guest isn't a reviewer yet. Why the moment at which you ask something determines whether it happens, and how a game result becomes shareable content.
Why do we still remember some restaurant visits years later? What playing games at the table does for atmosphere, satisfaction, return intention and word-of-mouth.