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Organising a pub quiz in your café: the complete playbook

4 July 2026 5 min read Lucinda Checked on 30 July 2026

For a café, a pub quiz is one of the few activities that both fills a quiet evening and delivers regular guests. Those who take part come with a group, stay for two hours, and drink more in those two hours than during a regular visit.

The problem isn't the idea but the execution. Coming up with questions takes time, counting points takes time, and one evening where the count doesn't add up costs you half the participants.

What you need

  • A fixed evening. Every week or every other week, always the same day. Irregularity is deadly for turnout.
  • Forty to sixty questions, spread over four or five rounds with their own theme.
  • Someone who leads the evening and links the rounds together.
  • A way to keep score that no one doubts.
  • A prize that's worth the effort without being expensive.

The setup of an evening that works

Length

An hour and a half to two hours, including breaks. Shorter feels like too little for the effort of coming; longer and the last round plays out in front of a half-empty room.

Rounds

Four or five rounds of ten questions. Vary the difficulty and make sure each round has its own character: general knowledge, music, images, something local, and a round that has nothing to do with knowledge such as estimating or guessing.

The local round

This is the round that sets your evening apart from every other pub quiz. Questions about the street, the municipality, the history of the building. Regular guests feel at home and new guests learn something.

The local round is almost always the round that gets the most laughs, and the reason people come back.

Counting points: where it goes wrong

Having guests hand in answers on paper and marking them yourself costs you ten minutes between rounds, and in those ten minutes the energy in the room drops. On top of that, discussion arises as soon as one answer has been marked wrong.

The variant that solves this: guests take part via their own phone and the scores add themselves up. At TablePlay, each table scans the QR code, chooses a table name, and the standings appear live. No paper, no marking, no discussion. Check out the games for which quiz variants there are, or the page for cafés for how that works out in a café.

The questions themselves

Those writing a quiz for the first time almost always make the same two mistakes: too difficult, and too much factual knowledge. A quiz in which a team gets only two out of ten questions right isn't a challenge but a humiliation.

The distribution that works

  • Two questions that almost everyone gets right. These are there to give the feeling that you're taking part.
  • Six questions that you need to think about or can discuss. This is where the fun lies.
  • Two questions that almost no one knows. These determine who wins.

The discussion in the middle is where a pub quiz gets its value from. A question that one person knows and the rest don't doesn't produce a conversation. A question that four people can figure out together, does.

Formats that do better than factual knowledge

Estimation questions (how high, how heavy, how many), image questions, music snippets, and questions where you have to determine an order. They have one thing in common: you can take part without knowing the answer. That keeps teams in the game who would otherwise drop out after round two.

Prizes that work

The prize doesn't have to be big; it has to be visible. A round of drinks for the winning table, a voucher for next time, or something on the house. A voucher has one advantage over cash: it brings the team back.

Leading the evening

A quizmaster doesn't need to be funny, but does need to be clear. What keeps an evening running smoothly is almost entirely rhythm:

  • Read each question twice, with a pause in between. Reading it once guarantees a hand going up asking you to repeat it.
  • Give the same thinking time per question, and state upfront how long that is.
  • Announce the standings after each round. That's the moment the room briefly wakes up.
  • Keep the break short. Ten minutes is enough; fifteen and you've lost half the attention.

The final round

Make the scoring of the closing round weigh a bit heavier, or hold back one round where teams can wager points. Without that, a team trailing by ten points after round three is mentally done, and you'll notice it at the bar.

How to fill the first few evenings

  1. Announce it three weeks ahead, not three days.
  2. Ask your regular guests personally whether they'll bring a team. That works better than any poster.
  3. Put the date on your Google profile and social media, with a photo of the venue rather than a quiz logo.
  4. Make the first evening easier than you'd like. Anyone who feels they don't stand a chance won't come back.

What it costs and delivers

Budget two to four hours of preparation per evening if you write the questions yourself, plus the evening itself. In return, a quiz night becomes the best-attended weekday evening in most pubs, with higher spend per guest than average because people stay seated longer.

If you'd rather skip the preparation, check what a ready-made quiz on the table costs at the pricing page.

How long does a pub quiz last?

An hour and a half to two hours including breaks. Shorter feels like too little for the effort; longer and the last round plays to a half-empty room.

How many questions do you need for a pub quiz?

Forty to sixty, spread over four or five rounds of ten, each with its own theme.

How do you keep score without any hassle?

Marking paper answers takes ten minutes per round and sparks arguments. Playing via phone with automatic scoring removes both.

Which evening is best for holding a pub quiz?

A weekday evening that's currently quiet, usually Tuesday or Wednesday. The goal is to fill an empty evening, not make a busy one busier.

What's a good prize for the winners?

Something visible but not costly: a round of drinks, something from the house, or a voucher. A voucher also brings the team back.

Want to try table games yourself?

Give your guests more experience from the very first day.