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QR games on the table: how does it work exactly?

12 June 2026 5 min read Lucinda Checked on 30 July 2026

Games via a QR code sound like something that comes with a project: equipment, installation, explaining it to staff. In practice it's a card on the table and nothing more. This explanation walks through the whole chain, so you know exactly what you're saying yes to.

Step by step

  1. Every table gets its own QR code. It's unique per table, so the system knows which table someone is at.
  2. A guest scans it with their own phone's camera. Nothing needs to be installed; it opens in the browser.
  3. They enter a nickname. No account, no email address, no password.
  4. They choose how they want to play: alone, together with their own table, or against another table in the venue.
  5. They choose a game and start. A round takes two to five minutes.

That's it. There's no moment where your staff needs to do anything.

What you need to arrange yourself

One-time: print the QR codes or have them printed and place them on the table. After that, you choose in the customer portal which games you want active. If you turn a game off, it disappears immediately from all tables.

There's no equipment, no installation and no training. The only physical action is placing a card on the table.

What if the wifi is poor?

This is the question asked most often, and rightly so: many venues have a basement, a terrace or a back room with poor reception. Guests play on their own mobile connection, so your wifi isn't needed. The games are deliberately built to be lightweight, exactly for places where reception isn't great.

So do guests spend the whole evening on their phone?

That depends entirely on the length and the format. A round of two to five minutes fills the gap between ordering and serving and then stops. And two of the three play formats are specifically designed so people don't sit apart: together on one phone, or a whole table against another table. That produces noise and laughter, not silence.

What happens with data

Guests have no account and only enter a nickname. No names, email addresses or phone numbers of your guests are stored. What is stored and why is explained in the privacy statement.

The three play formats, and when you want which

Playing alone

One guest, one phone. Suitable for the gap between ordering and serving, and for the guest sitting alone. Puzzles, memory games and reaction tests fall under this.

Together on one phone

The whole table joins in, taking turns on the same device. This is the format where the objection about phones applies the least: there's one phone on the table and everyone watches along. Works well for families and groups.

Against another table

Two or more tables compete against each other, with a live-running score. This is the format that creates noise in the venue, and venues choose it when they want atmosphere on a quiet evening.

You decide yourself which games are active, and therefore which formats your guests get to see.

What you see from it

  • How many rounds have been played, per day, week, month and year.
  • Which games are played most and how long is played per game.
  • How many different guests took part.
  • How many reviews and order requests came out of it.

This way you can see within two weeks whether it resonates with your guests, instead of having to guess.

The questions everyone asks before getting started

Do my tables need to look different?

No. The QR code can go on a standing card, on a sticker, or be printed into a menu or coaster. You choose how it looks yourself; you set the size and layout in the customer portal.

What if a guest scans the QR code of another table?

Then they'll play from that table. That's rarely a problem, and with table-versus-table it's actually the point. If you're worried about confusion, you can turn that game format off.

Does it work on older phones?

Everything runs in the browser and nothing gets installed, so the requirement is a phone with a modern browser. In practice that means almost any device from the past six years.

Can I see which table is playing what?

You see the number of rounds, the games and the playing duration. You don't see who's playing: guests have no account and only enter a nickname.

What happens if the system goes down?

Then a guest sees a short maintenance message stating they can try again in a few minutes. Nothing goes wrong with your table, your menu or your till, since those are separate from it.

What it costs

The price depends on the number of tables and can be cancelled monthly. The overview is at the pricing page; all games are listed on their own page.

Do guests need an app?

No. They scan the QR code on the table and play directly in the browser on their own phone. Nothing gets installed.

Does it work if my wifi is poor?

Yes. Guests play on their own mobile connection, so your wifi isn't needed. The games are built to be lightweight, specifically for basements and patios.

How long does a round take?

Two to five minutes. That's deliberately short: the gap between ordering and being served is the time that needs filling.

Does it create work for my staff?

No. There's nothing to set out, hand out or clean up. The QR code sits on the table and the guest does the rest.

Can I turn games off?

Yes. In the customer portal you can turn games on or off individually, and it takes effect immediately on all tables.

Is data from my guests stored?

Guests have no account and only enter a nickname. Names, email addresses and phone numbers are not stored.

Want to try table games yourself?

Give your guests more experience from the very first day.